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 Post subject: Remaking map Q3A to Q4. Picture depth WTF??
PostPosted: Mon Mar 27, 2006 6:54 pm 
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I do remake map from q3 to q4 (nook3dm2pro) I ran it q4. I've noticed that depth of picture (when I stand in map) is smaller comparely to q3's one. Geometrics height looks OK, but other (X and Y axises) looks kinda compressed. This is most noticable in narrow places. Seems to me that's engine's bug (since Doom3)

BTW q3 and q4 are with the same fov (100)

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PostPosted: Tue Mar 28, 2006 3:48 am 
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The q4 player point of view is higher off the ground. Maybe thats what you're sensing?

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PostPosted: Tue Mar 28, 2006 8:39 pm 
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hem I knew this stuff, seems to me that's the reason. I had never expected such effect :?

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