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 Post subject: My review of the beta so far
PostPosted: Mon Jul 02, 2007 12:46 am 
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http://www.pwngamer.com/node/15

the game is still buggy but it's very ambitious and will be great if all the kinks are worked out.


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PostPosted: Mon Jul 02, 2007 1:14 am 
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Very nice greedy... there are a few things I don't agree with, for example, the strogg technicians do constantly revive their fallen friends, however the strategy requires sometimes for the tech to finish off the incoming enemies before he can do anything or get cover from an opressor energy shield.

One thing I greatly agree with is that I also seem to not be able to hit anything.

About the vehicles I think that they all feel too light and the strogg vehicles are way too hard to control or even know in what direction you are facing.They also seem hard to aim.

Anyway great review :)

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PostPosted: Mon Jul 02, 2007 1:40 am 
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I'm so tired of the weapon latency/inaccuracy. I really hope the patch fixes it. It's such a crapshoot for GDF players right now. The assault rifle is such junk. I can go prone with it and not be any more accurate than if I were on a dead run. Lacerator seems much much much easier to use. Three well played technicians can pretty much hold back the entire GDF team too. I feel like I'm reloading way too often. That's probably because I can't hit a gd thing ;) That one hander that GDF soldiers get lasts for about 4 seconds before you're reloading. The LG on the strogg side, I don't even bother with. All that makes dealing with Mr. Bouncy Icarus guy, a major pain in the ass.

I'd really like to see stats from SD on Lacerator kills vs. Assault Rifle kills.


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PostPosted: Mon Jul 02, 2007 3:17 am 
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Nice job Greedy. Cant say I agree with all of it, but nice job all overall.

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 Post subject:
PostPosted: Mon Jul 02, 2007 3:17 am 
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btw, I posted your article link in the most current news post at bg :)

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